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Dragon entrance animation

The animation BP takes a random spline from an array and uses it to move the dragon and adapt the animations to it.

Dragon Rig. One chain of bones allows to animate it on maya, the other is used to adapt the animation to the splines in unreal.

The different stages the rig went through.

The different stages the rig went through.

The Dragon Pawn BP. It controls the speed, selection of the paths, and some events like roaring when a player dies.

The Dragon Pawn BP. It controls the speed, selection of the paths, and some events like roaring when a player dies.

A set of lowpoly props I made with maya and subtstance painter.

A set of lowpoly props I made with maya and subtstance painter.